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Rules Of The Game #6: The Boney Joan Rule
Latest column, in which I explain why everything is everything else.
The Boney Joan Rule
Your own examples or refutations are welcome.
(I'm not back from vacation, but I did find my way to a computer, and maybe I'll succeed in doing so again soon; sorry to Dave, Nia, Kat, and Jessica for not getting a chance to respond to your most recent comments.)
EDIT: Links to my other Rules Of The Game columns
The Boney Joan Rule
Your own examples or refutations are welcome.
(I'm not back from vacation, but I did find my way to a computer, and maybe I'll succeed in doing so again soon; sorry to Dave, Nia, Kat, and Jessica for not getting a chance to respond to your most recent comments.)
EDIT: Links to my other Rules Of The Game columns
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Psy-trance - the fact that I find this very difficult to describe sort of seals my point up above! OK I'll give it a go: it is burbly electronica, like a waterfall of various noises at fairly high speed but with an emphasis on synths rather than the drums/cymbal crashes you'd get with your common or garden trance. What I can't describe is the appeal of it all. I imagine it probably sounds very good if you're on acid in Goa. Slsk Example: Nano Records (a whole bunch of dudes I've never heard of)
Breaks (aka Breakbeat) - one step away from drum-n-bass, ie less bass. Very much like old rave but way less interesting. Prides itself on being 'global' when really it's mostly overexcitable Australians mistaking it for samba. It's all about the beats and whooshing/maraca noises, which in theory I should really like but - but I just can't stand breaks. Slsk Example: Adam Freeland
*hahah ridiculous in-joke there that a) isnt funny b) about three people reading this *might* get)